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August 28, 2012

The Guild Wars 2 Review: Primer


     Reviewing an MMO is quite a challenging thing to do as opposed to reviewing games of other genres for the sole reason that an MMO is never quite finished. Because of this ever changing nature, giving an accurate review can be quite challenging due to the nature of the game. How you perceive it now may very well be quite different from the time of the review. Also, the content within an MMO is quite a lot more than your standard game. And because of this scope, being able to capture all the content is quite difficult as well. However, there are some points that can still be reviewed on that are relatively more static in nature. These are the underlying systems and design philosophies of these games. Arguably, these can very much change as well, but not as much as the content and scope of the game.

     Due to the sheer size of the game, I'll be doling out my review in multiple parts each covering one aspect of the gameplay experience. I'll give my objective thoughts on the matter and look at what makes the game great or not so great. With this, I present the Guild Wars 2 Review: A Piece by Piece Look.

Jump past the break to see the sections of the whole review.


Guild Wars 2 Review: The World
Guild Wars 2 Review: Character Development
Guild Wars 2 Review: Skills and Combat
Guild Wars 2 Review: Criticisms
Guild Wars 2 Review: Putting It All Together


Note that links to the articles will be added as the review continues.

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